QT += opengl
CONFIG += qxt
QXT += core
INCLUDEPATH += ./Actors \
    ./Events \
    ./Utility \
    ./
win32:LIBS += -LC:\Qxt\lib \
    -lopengl32
!win32:LIBS += -ltcl
CONFIG(debug,debug|release):LIBS += -lQxtCored
CONFIG(release,debug|release):LIBS += -lQxtCore
MOC_DIR = ../build/moc
OBJECTS_DIR = ../build/obj
HEADERS += Actors/Tester.hpp \
    Actors/Director.hpp \
    Actors/Actor3D.hpp \
    Actors/Actor.hpp \
    Events/TestEvent.hpp \
    Events/Actor3DEvent.hpp \
    Events/AbstractEvent.hpp \
    Utility/Timer_win32.hpp \
    Utility/Timer_linux.hpp \
    Utility/Timer.hpp \
    Utility/TimeLine.hpp \
    Utility/LogDisplay.hpp \
    Utility/glext.h \
    Scene.hpp \
    MainWindow.hpp \
    Utility/gl.hpp
SOURCES += Actors/Tester.cpp \
    Actors/Director.cpp \
    Actors/Actor3D.cpp \
    Actors/Actor.cpp \
    Events/TestEvent.cpp \
    Events/Actor3DEvent.cpp \
    Utility/Timer_win32.cpp \
    Utility/Timer_linux.cpp \
    Utility/TimeLine.cpp \
    Utility/LogDisplay.cpp \
    Scene.cpp \
    MainWindow.cpp \
    Utility/gl.cpp \
    main.cpp
DEFINES += GL_GLEXT_PROTOTYPES
